sdlaudiosink

sdlaudiosink — Output to a sound card via SDLAUDIO

Synopsis




            GstSDLAudioSink;


Object Hierarchy


  GObject
   +----GstObject
         +----GstElement
               +----GstBaseSink
                     +----GstBaseAudioSink
                           +----GstAudioSink
                                 +----GstSDLAudioSink

Description

Synopsis

Element Information

plugin sdl
author Edgard Lima <edgard.lima@indt.org.br>
class Sink/Audio

Element Pads

name sink
direction sink
presence always
details audio/x-raw-int, endianness=(int){ 1234 }, signed=(boolean){ true, false }, width=(int)16, depth=(int)16, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ]
audio/x-raw-int, endianness=(int){ 1234 }, signed=(boolean){ true, false }, width=(int)8, depth=(int)8, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ]

Details

GstSDLAudioSink

typedef struct _GstSDLAudioSink GstSDLAudioSink;