Public Attributes |
BASE_NODE SFBool | isLocal |
SFBool | position3DQuant |
SFVec3f | position3DMin |
SFVec3f | position3DMax |
SFInt32 | position3DNbBits |
SFBool | position2DQuant |
SFVec2f | position2DMin |
SFVec2f | position2DMax |
SFInt32 | position2DNbBits |
SFBool | drawOrderQuant |
SFFloat | drawOrderMin |
SFFloat | drawOrderMax |
SFInt32 | drawOrderNbBits |
SFBool | colorQuant |
SFFloat | colorMin |
SFFloat | colorMax |
SFInt32 | colorNbBits |
SFBool | textureCoordinateQuant |
SFFloat | textureCoordinateMin |
SFFloat | textureCoordinateMax |
SFInt32 | textureCoordinateNbBits |
SFBool | angleQuant |
SFFloat | angleMin |
SFFloat | angleMax |
SFInt32 | angleNbBits |
SFBool | scaleQuant |
SFFloat | scaleMin |
SFFloat | scaleMax |
SFInt32 | scaleNbBits |
SFBool | keyQuant |
SFFloat | keyMin |
SFFloat | keyMax |
SFInt32 | keyNbBits |
SFBool | normalQuant |
SFInt32 | normalNbBits |
SFBool | sizeQuant |
SFFloat | sizeMin |
SFFloat | sizeMax |
SFInt32 | sizeNbBits |
SFBool | useEfficientCoding |
The documentation for this struct was generated from the following file: