Open Broadcaster Software
Free, open source software for live streaming and recording
graphics-internal.h
Go to the documentation of this file.
1 /******************************************************************************
2  Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 2 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 ******************************************************************************/
17 
18 #pragma once
19 
20 #include "../util/threading.h"
21 #include "../util/darray.h"
22 #include "graphics.h"
23 #include "matrix3.h"
24 #include "matrix4.h"
25 
26 struct gs_exports {
27  const char *(*device_get_name)(void);
28  int (*device_get_type)(void);
29  bool (*device_enum_adapters)(bool (*callback)(void *, const char *,
30  uint32_t),
31  void *);
32  const char *(*device_preprocessor_name)(void);
33  int (*device_create)(gs_device_t **device, uint32_t adapter);
34  void (*device_destroy)(gs_device_t *device);
37  void *(*device_get_device_obj)(gs_device_t *device);
38  gs_swapchain_t *(*device_swapchain_create)(
39  gs_device_t *device, const struct gs_init_data *data);
40  void (*device_resize)(gs_device_t *device, uint32_t x, uint32_t y);
41  void (*device_get_size)(const gs_device_t *device, uint32_t *x,
42  uint32_t *y);
45  gs_texture_t *(*device_texture_create)(
46  gs_device_t *device, uint32_t width, uint32_t height,
47  enum gs_color_format color_format, uint32_t levels,
48  const uint8_t **data, uint32_t flags);
49  gs_texture_t *(*device_cubetexture_create)(
50  gs_device_t *device, uint32_t size,
51  enum gs_color_format color_format, uint32_t levels,
52  const uint8_t **data, uint32_t flags);
53  gs_texture_t *(*device_voltexture_create)(
54  gs_device_t *device, uint32_t width, uint32_t height,
55  uint32_t depth, enum gs_color_format color_format,
56  uint32_t levels, const uint8_t **data, uint32_t flags);
57  gs_zstencil_t *(*device_zstencil_create)(
58  gs_device_t *device, uint32_t width, uint32_t height,
60  gs_stagesurf_t *(*device_stagesurface_create)(
61  gs_device_t *device, uint32_t width, uint32_t height,
62  enum gs_color_format color_format);
63  gs_samplerstate_t *(*device_samplerstate_create)(
64  gs_device_t *device, const struct gs_sampler_info *info);
65  gs_shader_t *(*device_vertexshader_create)(gs_device_t *device,
66  const char *shader,
67  const char *file,
68  char **error_string);
69  gs_shader_t *(*device_pixelshader_create)(gs_device_t *device,
70  const char *shader,
71  const char *file,
72  char **error_string);
73  gs_vertbuffer_t *(*device_vertexbuffer_create)(gs_device_t *device,
74  struct gs_vb_data *data,
75  uint32_t flags);
76  gs_indexbuffer_t *(*device_indexbuffer_create)(gs_device_t *device,
77  enum gs_index_type type,
78  void *indices,
79  size_t num,
80  uint32_t flags);
81  gs_timer_t *(*device_timer_create)(gs_device_t *device);
82  gs_timer_range_t *(*device_timer_range_create)(gs_device_t *device);
84  const gs_texture_t *texture);
86  gs_vertbuffer_t *vertbuffer);
88  gs_indexbuffer_t *indexbuffer);
90  int unit);
92  gs_samplerstate_t *samplerstate,
93  int unit);
95  gs_shader_t *vertshader);
97  gs_shader_t *pixelshader);
98  void (*device_load_default_samplerstate)(gs_device_t *device, bool b_3d,
99  int unit);
100  gs_shader_t *(*device_get_vertex_shader)(const gs_device_t *device);
101  gs_shader_t *(*device_get_pixel_shader)(const gs_device_t *device);
102  gs_texture_t *(*device_get_render_target)(const gs_device_t *device);
103  gs_zstencil_t *(*device_get_zstencil_target)(const gs_device_t *device);
105  gs_zstencil_t *zstencil);
107  gs_texture_t *cubetex, int side,
108  gs_zstencil_t *zstencil);
110  gs_texture_t *src);
112  gs_texture_t *dst, uint32_t dst_x,
113  uint32_t dst_y, gs_texture_t *src,
114  uint32_t src_x, uint32_t src_y,
115  uint32_t src_w, uint32_t src_h);
117  gs_texture_t *src);
118  void (*device_begin_scene)(gs_device_t *device);
119  void (*device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode,
120  uint32_t start_vert, uint32_t num_verts);
121  void (*device_end_scene)(gs_device_t *device);
123  gs_swapchain_t *swaphchain);
124  void (*device_clear)(gs_device_t *device, uint32_t clear_flags,
125  const struct vec4 *color, float depth,
126  uint8_t stencil);
127  void (*device_present)(gs_device_t *device);
128  void (*device_flush)(gs_device_t *device);
130  enum gs_cull_mode mode);
132  void (*device_enable_blending)(gs_device_t *device, bool enable);
133  void (*device_enable_depth_test)(gs_device_t *device, bool enable);
134  void (*device_enable_stencil_test)(gs_device_t *device, bool enable);
135  void (*device_enable_stencil_write)(gs_device_t *device, bool enable);
136  void (*device_enable_color)(gs_device_t *device, bool red, bool green,
137  bool blue, bool alpha);
139  enum gs_blend_type src,
140  enum gs_blend_type dest);
142  enum gs_blend_type src_c,
143  enum gs_blend_type dest_c,
144  enum gs_blend_type src_a,
145  enum gs_blend_type dest_a);
147  enum gs_depth_test test);
149  enum gs_stencil_side side,
150  enum gs_depth_test test);
152  enum gs_stencil_side side,
153  enum gs_stencil_op_type fail,
154  enum gs_stencil_op_type zfail,
155  enum gs_stencil_op_type zpass);
156  void (*device_set_viewport)(gs_device_t *device, int x, int y,
157  int width, int height);
158  void (*device_get_viewport)(const gs_device_t *device,
159  struct gs_rect *rect);
161  const struct gs_rect *rect);
162  void (*device_ortho)(gs_device_t *device, float left, float right,
163  float top, float bottom, float znear, float zfar);
164  void (*device_frustum)(gs_device_t *device, float left, float right,
165  float top, float bottom, float znear,
166  float zfar);
169 
171 
176  const gs_texture_t *tex);
178  uint32_t *linesize);
181  void *(*gs_texture_get_obj)(const gs_texture_t *tex);
182 
186  const gs_texture_t *cubetex);
187 
193  const gs_texture_t *voltex);
194 
199  const gs_stagesurf_t *stagesurf);
201  uint32_t *linesize);
203 
204  void (*gs_zstencil_destroy)(gs_zstencil_t *zstencil);
205 
207 
211  const struct gs_vb_data *data);
212  struct gs_vb_data *(*gs_vertexbuffer_get_data)(
213  const gs_vertbuffer_t *vertbuffer);
214 
216  void (*gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer);
218  const void *data);
219  void *(*gs_indexbuffer_get_data)(const gs_indexbuffer_t *indexbuffer);
221  const gs_indexbuffer_t *indexbuffer);
223  const gs_indexbuffer_t *indexbuffer);
224 
225  void (*gs_timer_destroy)(gs_timer_t *timer);
226  void (*gs_timer_begin)(gs_timer_t *timer);
227  void (*gs_timer_end)(gs_timer_t *timer);
232  bool (*gs_timer_range_get_data)(gs_timer_range_t *range, bool *disjoint,
233  uint64_t *frequency);
234 
235  void (*gs_shader_destroy)(gs_shader_t *shader);
236  int (*gs_shader_get_num_params)(const gs_shader_t *shader);
237  gs_sparam_t *(*gs_shader_get_param_by_idx)(gs_shader_t *shader,
238  uint32_t param);
239  gs_sparam_t *(*gs_shader_get_param_by_name)(gs_shader_t *shader,
240  const char *name);
241  gs_sparam_t *(*gs_shader_get_viewproj_matrix)(const gs_shader_t *shader);
242  gs_sparam_t *(*gs_shader_get_world_matrix)(const gs_shader_t *shader);
243  void (*gs_shader_get_param_info)(const gs_sparam_t *param,
244  struct gs_shader_param_info *info);
245  void (*gs_shader_set_bool)(gs_sparam_t *param, bool val);
246  void (*gs_shader_set_float)(gs_sparam_t *param, float val);
247  void (*gs_shader_set_int)(gs_sparam_t *param, int val);
249  const struct matrix3 *val);
251  const struct matrix4 *val);
252  void (*gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val);
253  void (*gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val);
254  void (*gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val);
256  void (*gs_shader_set_val)(gs_sparam_t *param, const void *val,
257  size_t size);
260  gs_samplerstate_t *sampler);
261 
263 
265  const char *markername,
266  const float color[4]);
268 
269 #ifdef __APPLE__
270  /* OSX/Cocoa specific functions */
271  gs_texture_t *(*device_texture_create_from_iosurface)(gs_device_t *dev,
272  void *iosurf);
273  bool (*gs_texture_rebind_iosurface)(gs_texture_t *texture,
274  void *iosurf);
275 
276 #elif _WIN32
277  bool (*device_gdi_texture_available)(void);
278  bool (*device_shared_texture_available)(void);
279 
280  bool (*device_get_duplicator_monitor_info)(
281  gs_device_t *device, int monitor_idx,
282  struct gs_monitor_info *monitor_info);
283 
284  gs_duplicator_t *(*device_duplicator_create)(gs_device_t *device,
285  int monitor_idx);
286  void (*gs_duplicator_destroy)(gs_duplicator_t *duplicator);
287 
288  bool (*gs_duplicator_update_frame)(gs_duplicator_t *duplicator);
289  gs_texture_t *(*gs_duplicator_get_texture)(gs_duplicator_t *duplicator);
290 
291  gs_texture_t *(*device_texture_create_gdi)(gs_device_t *device,
292  uint32_t width,
293  uint32_t height);
294 
295  void *(*gs_texture_get_dc)(gs_texture_t *gdi_tex);
296  void (*gs_texture_release_dc)(gs_texture_t *gdi_tex);
297 
298  gs_texture_t *(*device_texture_open_shared)(gs_device_t *device,
299  uint32_t handle);
300  uint32_t (*device_texture_get_shared_handle)(gs_texture_t *tex);
301  int (*device_texture_acquire_sync)(gs_texture_t *tex, uint64_t key,
302  uint32_t ms);
303  int (*device_texture_release_sync)(gs_texture_t *tex, uint64_t key);
304  bool (*device_texture_create_nv12)(gs_device_t *device,
305  gs_texture_t **tex_y,
306  gs_texture_t **tex_uv,
307  uint32_t width, uint32_t height,
308  uint32_t flags);
309 
310  gs_stagesurf_t *(*device_stagesurface_create_nv12)(gs_device_t *device,
311  uint32_t width,
312  uint32_t height);
313 #endif
314 };
315 
316 struct blend_state {
317  bool enabled;
322 };
323 
325  void *module;
328 
329  DARRAY(struct gs_rect) viewport_stack;
330 
331  DARRAY(struct matrix4) matrix_stack;
332  size_t cur_matrix;
333 
336 
338 
340  struct gs_vb_data *vbd;
342  DARRAY(struct vec3) verts;
343  DARRAY(struct vec3) norms;
345  DARRAY(struct vec2) texverts[16];
346 
347  pthread_mutex_t effect_mutex;
349 
350  pthread_mutex_t mutex;
351  volatile long ref;
352 
354  DARRAY(struct blend_state) blend_state_stack;
355 };
gs_vertbuffer_t * immediate_vertbuffer
Definition: graphics-internal.h:341
void(* device_destroy)(gs_device_t *device)
Definition: graphics-internal.h:34
void(* device_stencil_function)(gs_device_t *device, enum gs_stencil_side side, enum gs_depth_test test)
Definition: graphics-internal.h:148
gs_texture_type
Definition: graphics.h:166
void(* gs_cubetexture_destroy)(gs_texture_t *cubetex)
Definition: graphics-internal.h:183
enum gs_color_format(* gs_voltexture_get_color_format)(const gs_texture_t *voltex)
Definition: graphics-internal.h:192
void(* device_leave_context)(gs_device_t *device)
Definition: graphics-internal.h:36
size_t cur_matrix
Definition: graphics-internal.h:332
void(* device_enable_stencil_write)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:135
volatile long ref
Definition: graphics-internal.h:351
bool(* gs_stagesurface_map)(gs_stagesurf_t *stagesurf, uint8_t **data, uint32_t *linesize)
Definition: graphics-internal.h:200
Definition: graphics.h:217
void(* device_debug_marker_end)(gs_device_t *device)
Definition: graphics-internal.h:267
void(* gs_timer_begin)(gs_timer_t *timer)
Definition: graphics-internal.h:226
void(* device_set_render_target)(gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil)
Definition: graphics-internal.h:104
void(* device_projection_push)(gs_device_t *device)
Definition: graphics-internal.h:167
struct gs_timer gs_timer_t
Definition: graphics.h:267
struct gs_shader gs_shader_t
Definition: graphics.h:270
unsigned uint32_t
Definition: vc_stdint.h:31
void(* gs_swapchain_destroy)(gs_swapchain_t *swapchain)
Definition: graphics-internal.h:170
void(* device_enable_color)(gs_device_t *device, bool red, bool green, bool blue, bool alpha)
Definition: graphics-internal.h:136
uint32_t(* gs_voltexture_get_height)(const gs_texture_t *voltex)
Definition: graphics-internal.h:190
void(* device_stencil_op)(gs_device_t *device, enum gs_stencil_side side, enum gs_stencil_op_type fail, enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass)
Definition: graphics-internal.h:151
Definition: vec3.h:33
void(* gs_shader_set_float)(gs_sparam_t *param, float val)
Definition: graphics-internal.h:246
bool(* gs_timer_get_data)(gs_timer_t *timer, uint64_t *ticks)
Definition: graphics-internal.h:228
enum gs_color_format format
Definition: graphics.h:483
void(* gs_shader_set_default)(gs_sparam_t *param)
Definition: graphics-internal.h:258
void(* device_copy_texture)(gs_device_t *device, gs_texture_t *dst, gs_texture_t *src)
Definition: graphics-internal.h:109
struct gs_vertex_buffer gs_vertbuffer_t
Definition: graphics.h:263
bool(* device_enum_adapters)(bool(*callback)(void *, const char *, uint32_t), void *)
Definition: graphics-internal.h:29
struct gs_exports exports
Definition: graphics-internal.h:327
struct gs_stage_surface gs_stagesurf_t
Definition: graphics.h:261
struct gs_device gs_device_t
Definition: graphics.h:276
Definition: vec2.h:27
void(* device_load_swapchain)(gs_device_t *device, gs_swapchain_t *swaphchain)
Definition: graphics-internal.h:122
struct gs_vb_data * vbd
Definition: graphics-internal.h:340
Definition: graphics.h:479
void(* device_enable_stencil_test)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:134
gs_stencil_side
Definition: graphics.h:122
void(* device_present)(gs_device_t *device)
Definition: graphics-internal.h:127
unsigned __int64 uint64_t
Definition: vc_stdint.h:33
DARRAY(struct gs_rect) viewport_stack
struct gs_shader_param gs_sparam_t
Definition: graphics.h:271
uint32_t(* gs_texture_get_height)(const gs_texture_t *tex)
Definition: graphics-internal.h:174
gs_color_format
Definition: graphics.h:56
void(* device_resize)(gs_device_t *device, uint32_t x, uint32_t y)
Definition: graphics-internal.h:40
void(* device_get_size)(const gs_device_t *device, uint32_t *x, uint32_t *y)
Definition: graphics-internal.h:41
unsigned char uint8_t
Definition: vc_stdint.h:27
void(* device_frustum)(gs_device_t *device, float left, float right, float top, float bottom, float znear, float zfar)
Definition: graphics-internal.h:164
void(* device_projection_pop)(gs_device_t *device)
Definition: graphics-internal.h:168
void(* device_ortho)(gs_device_t *device, float left, float right, float top, float bottom, float znear, float zfar)
Definition: graphics-internal.h:162
enum gs_texture_type(* device_get_texture_type)(const gs_texture_t *texture)
Definition: graphics-internal.h:83
void(* device_set_cull_mode)(gs_device_t *device, enum gs_cull_mode mode)
Definition: graphics-internal.h:129
void(* gs_indexbuffer_flush_direct)(gs_indexbuffer_t *indexbuffer, const void *data)
Definition: graphics-internal.h:217
int(* gs_shader_get_num_params)(const gs_shader_t *shader)
Definition: graphics-internal.h:236
Definition: matrix3.h:31
enum gs_index_type(* gs_indexbuffer_get_type)(const gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:222
void * module
Definition: graphics-internal.h:325
bool using_immediate
Definition: graphics-internal.h:339
void(* gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:202
void(* gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:195
void(* device_clear)(gs_device_t *device, uint32_t clear_flags, const struct vec4 *color, float depth, uint8_t stencil)
Definition: graphics-internal.h:124
Definition: vec4.h:30
struct gs_timer_range gs_timer_range_t
Definition: graphics.h:268
void(* gs_shader_set_matrix3)(gs_sparam_t *param, const struct matrix3 *val)
Definition: graphics-internal.h:248
void(* gs_vertexbuffer_flush)(gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:209
gs_stencil_op_type
Definition: graphics.h:128
void(* gs_texture_destroy)(gs_texture_t *tex)
Definition: graphics-internal.h:172
gs_index_type
Definition: graphics.h:86
int(* device_get_type)(void)
Definition: graphics-internal.h:28
bool(* gs_timer_range_end)(gs_timer_range_t *range)
Definition: graphics-internal.h:231
Definition: graphics-internal.h:324
uint32_t(* device_get_width)(const gs_device_t *device)
Definition: graphics-internal.h:43
enum gs_color_format(* gs_stagesurface_get_color_format)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:198
void(* gs_timer_end)(gs_timer_t *timer)
Definition: graphics-internal.h:227
gs_cull_mode
Definition: graphics.h:91
void(* gs_zstencil_destroy)(gs_zstencil_t *zstencil)
Definition: graphics-internal.h:204
void(* gs_vertexbuffer_flush_direct)(gs_vertbuffer_t *vertbuffer, const struct gs_vb_data *data)
Definition: graphics-internal.h:210
bool(* gs_timer_range_get_data)(gs_timer_range_t *range, bool *disjoint, uint64_t *frequency)
Definition: graphics-internal.h:232
Definition: graphics-internal.h:316
Definition: effect.h:150
void(* gs_shader_set_texture)(gs_sparam_t *param, gs_texture_t *val)
Definition: graphics-internal.h:255
Definition: graphics-internal.h:26
void(* device_set_viewport)(gs_device_t *device, int x, int y, int width, int height)
Definition: graphics-internal.h:156
enum gs_color_format(* gs_texture_get_color_format)(const gs_texture_t *tex)
Definition: graphics-internal.h:175
void(* device_blend_function)(gs_device_t *device, enum gs_blend_type src, enum gs_blend_type dest)
Definition: graphics-internal.h:138
enum gs_color_format(* gs_cubetexture_get_color_format)(const gs_texture_t *cubetex)
Definition: graphics-internal.h:185
void(* device_load_vertexbuffer)(gs_device_t *device, gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:85
void(* gs_samplerstate_destroy)(gs_samplerstate_t *samplerstate)
Definition: graphics-internal.h:206
void(* device_flush)(gs_device_t *device)
Definition: graphics-internal.h:128
bool enabled
Definition: graphics-internal.h:317
bool(* gs_timer_range_begin)(gs_timer_range_t *range)
Definition: graphics-internal.h:230
struct gs_effect * first_effect
Definition: graphics-internal.h:348
void(* gs_shader_set_val)(gs_sparam_t *param, const void *val, size_t size)
Definition: graphics-internal.h:256
Definition: matrix4.h:32
void(* device_load_texture)(gs_device_t *device, gs_texture_t *tex, int unit)
Definition: graphics-internal.h:89
void(* gs_timer_destroy)(gs_timer_t *timer)
Definition: graphics-internal.h:225
struct gs_index_buffer gs_indexbuffer_t
Definition: graphics.h:264
void(* device_load_default_samplerstate)(gs_device_t *device, bool b_3d, int unit)
Definition: graphics-internal.h:98
gs_device_t * device
Definition: graphics-internal.h:326
void(* gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val)
Definition: graphics-internal.h:252
enum gs_blend_type dest_c
Definition: graphics-internal.h:319
struct gs_texture gs_texture_t
Definition: graphics.h:260
void(* device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode, uint32_t start_vert, uint32_t num_verts)
Definition: graphics-internal.h:119
void(* device_enter_context)(gs_device_t *device)
Definition: graphics-internal.h:35
struct gs_zstencil_buffer gs_zstencil_t
Definition: graphics.h:262
void(* gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:215
uint32_t(* gs_voltexture_get_depth)(const gs_texture_t *voltex)
Definition: graphics-internal.h:191
void(* gs_timer_range_destroy)(gs_timer_range_t *range)
Definition: graphics-internal.h:229
void(* gs_vertexbuffer_destroy)(gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:208
void(* gs_shader_set_bool)(gs_sparam_t *param, bool val)
Definition: graphics-internal.h:245
void(* gs_texture_unmap)(gs_texture_t *tex)
Definition: graphics-internal.h:179
bool(* device_nv12_available)(gs_device_t *device)
Definition: graphics-internal.h:262
void(* device_load_samplerstate)(gs_device_t *device, gs_samplerstate_t *samplerstate, int unit)
Definition: graphics-internal.h:91
Definition: graphics.h:172
void(* device_set_scissor_rect)(gs_device_t *device, const struct gs_rect *rect)
Definition: graphics-internal.h:160
uint32_t(* device_get_height)(const gs_device_t *device)
Definition: graphics-internal.h:44
struct gs_sampler_state gs_samplerstate_t
Definition: graphics.h:265
gs_draw_mode
Definition: graphics.h:48
Definition: graphics.h:300
size_t(* gs_indexbuffer_get_num_indices)(const gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:220
enum gs_cull_mode(* device_get_cull_mode)(const gs_device_t *device)
Definition: graphics-internal.h:131
void(* gs_shader_destroy)(gs_shader_t *shader)
Definition: graphics-internal.h:235
void(* device_get_viewport)(const gs_device_t *device, struct gs_rect *rect)
Definition: graphics-internal.h:158
void(* device_end_scene)(gs_device_t *device)
Definition: graphics-internal.h:121
void(* gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val)
Definition: graphics-internal.h:253
void(* device_enable_depth_test)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:133
enum gs_blend_type dest_a
Definition: graphics-internal.h:321
uint32_t(* gs_voltexture_get_width)(const gs_texture_t *voltex)
Definition: graphics-internal.h:189
void(* device_load_pixelshader)(gs_device_t *device, gs_shader_t *pixelshader)
Definition: graphics-internal.h:96
void(* device_depth_function)(gs_device_t *device, enum gs_depth_test test)
Definition: graphics-internal.h:146
void(* device_stage_texture)(gs_device_t *device, gs_stagesurf_t *dst, gs_texture_t *src)
Definition: graphics-internal.h:116
struct gs_effect * cur_effect
Definition: graphics-internal.h:335
Definition: graphics.h:233
void(* device_load_indexbuffer)(gs_device_t *device, gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:87
struct matrix4 projection
Definition: graphics-internal.h:334
uint32_t(* gs_cubetexture_get_size)(const gs_texture_t *cubetex)
Definition: graphics-internal.h:184
void(* gs_voltexture_destroy)(gs_texture_t *voltex)
Definition: graphics-internal.h:188
void(* device_begin_scene)(gs_device_t *device)
Definition: graphics-internal.h:118
uint32_t * colors
Definition: graphics.h:190
uint32_t(* gs_stagesurface_get_height)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:197
uint32_t(* gs_texture_get_width)(const gs_texture_t *tex)
Definition: graphics-internal.h:173
pthread_mutex_t effect_mutex
Definition: graphics-internal.h:347
void(* device_enable_blending)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:132
enum gs_blend_type src_a
Definition: graphics-internal.h:320
gs_zstencil_format
Definition: graphics.h:78
void(* gs_shader_set_matrix4)(gs_sparam_t *param, const struct matrix4 *val)
Definition: graphics-internal.h:250
pthread_mutex_t mutex
Definition: graphics-internal.h:350
gs_blend_type
Definition: graphics.h:97
void(* gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val)
Definition: graphics-internal.h:254
void(* device_debug_marker_begin)(gs_device_t *device, const char *markername, const float color[4])
Definition: graphics-internal.h:264
void(* gs_shader_set_next_sampler)(gs_sparam_t *param, gs_samplerstate_t *sampler)
Definition: graphics-internal.h:259
Definition: graphics.h:185
uint32_t(* gs_stagesurface_get_width)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:196
void(* gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:216
void(* device_load_vertexshader)(gs_device_t *device, gs_shader_t *vertshader)
Definition: graphics-internal.h:94
float x
Definition: vec4.h:33
size_t num
Definition: graphics.h:186
float y
Definition: vec4.h:33
#define bool
Definition: vc_stdbool.h:5
gs_depth_test
Definition: graphics.h:111
bool(* gs_texture_is_rect)(const gs_texture_t *tex)
Definition: graphics-internal.h:180
void(* gs_shader_set_int)(gs_sparam_t *param, int val)
Definition: graphics-internal.h:247
void(* gs_shader_get_param_info)(const gs_sparam_t *param, struct gs_shader_param_info *info)
Definition: graphics-internal.h:243
gs_vertbuffer_t * sprite_buffer
Definition: graphics-internal.h:337
int(* device_create)(gs_device_t **device, uint32_t adapter)
Definition: graphics-internal.h:33
bool(* gs_texture_map)(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize)
Definition: graphics-internal.h:177
struct blend_state cur_blend_state
Definition: graphics-internal.h:353
void(* device_set_cube_render_target)(gs_device_t *device, gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil)
Definition: graphics-internal.h:106
struct gs_swap_chain gs_swapchain_t
Definition: graphics.h:266
void(* device_copy_texture_region)(gs_device_t *device, gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y, gs_texture_t *src, uint32_t src_x, uint32_t src_y, uint32_t src_w, uint32_t src_h)
Definition: graphics-internal.h:111
void(* device_blend_function_separate)(gs_device_t *device, enum gs_blend_type src_c, enum gs_blend_type dest_c, enum gs_blend_type src_a, enum gs_blend_type dest_a)
Definition: graphics-internal.h:141
enum gs_blend_type src_c
Definition: graphics-internal.h:318