Open Broadcaster Software
Free, open source software for live streaming and recording
Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- g -
get_address_mode() :
shader-parser.h
get_default_id() :
pulseaudio-wrapper.h
get_dll_ver() :
win-version.h
get_reg_dword() :
win-registry.h
get_sample_filter() :
shader-parser.h
get_shader_param_type() :
shader-parser.h
get_source_info() :
obs-internal.h
get_win_ver() :
win-version.h
gif_animation :
libnsgif.h
gif_bitmap_callback_vt :
libnsgif.h
gif_bitmap_cb_create :
libnsgif.h
gif_bitmap_cb_destroy :
libnsgif.h
gif_bitmap_cb_get_buffer :
libnsgif.h
gif_bitmap_cb_modified :
libnsgif.h
gif_bitmap_cb_set_opaque :
libnsgif.h
gif_bitmap_cb_test_opaque :
libnsgif.h
gif_create() :
libnsgif.h
GIF_DATA_ERROR :
libnsgif.h
gif_decode_frame() :
libnsgif.h
GIF_END_OF_FRAME :
libnsgif.h
gif_finalise() :
libnsgif.h
gif_frame :
libnsgif.h
GIF_FRAME_DATA_ERROR :
libnsgif.h
GIF_FRAME_NO_DISPLAY :
libnsgif.h
gif_initialise() :
libnsgif.h
GIF_INSUFFICIENT_DATA :
libnsgif.h
GIF_INSUFFICIENT_FRAME_DATA :
libnsgif.h
GIF_INSUFFICIENT_MEMORY :
libnsgif.h
GIF_MAX_LZW :
libnsgif.h
GIF_OK :
libnsgif.h
gif_result :
libnsgif.h
GIF_WORKING :
libnsgif.h
global_signal_callback_t :
signal.h
graphics_t :
graphics.h
GS_A8 :
graphics.h
GS_ADDRESS_BORDER :
graphics.h
GS_ADDRESS_CLAMP :
graphics.h
GS_ADDRESS_MIRROR :
graphics.h
GS_ADDRESS_MIRRORONCE :
graphics.h
gs_address_mode :
graphics.h
GS_ADDRESS_WRAP :
graphics.h
GS_ALWAYS :
graphics.h
GS_BACK :
graphics.h
gs_begin_scene() :
graphics.h
GS_BGRA :
graphics.h
GS_BGRX :
graphics.h
GS_BLEND_DSTALPHA :
graphics.h
GS_BLEND_DSTCOLOR :
graphics.h
gs_blend_function() :
graphics.h
gs_blend_function_separate() :
graphics.h
GS_BLEND_INVDSTALPHA :
graphics.h
GS_BLEND_INVDSTCOLOR :
graphics.h
GS_BLEND_INVSRCALPHA :
graphics.h
GS_BLEND_INVSRCCOLOR :
graphics.h
GS_BLEND_ONE :
graphics.h
GS_BLEND_SRCALPHA :
graphics.h
GS_BLEND_SRCALPHASAT :
graphics.h
GS_BLEND_SRCCOLOR :
graphics.h
gs_blend_state_pop() :
graphics.h
gs_blend_state_push() :
graphics.h
gs_blend_type :
graphics.h
GS_BLEND_ZERO :
graphics.h
GS_BUILD_MIPMAPS :
graphics.h
gs_clear() :
graphics.h
GS_CLEAR_COLOR :
graphics.h
GS_CLEAR_DEPTH :
graphics.h
GS_CLEAR_STENCIL :
graphics.h
gs_color() :
graphics.h
gs_color4v() :
graphics.h
gs_color_format :
graphics.h
gs_copy_texture() :
graphics.h
gs_copy_texture_region() :
graphics.h
gs_create() :
graphics.h
gs_create_texture_file_data() :
graphics.h
gs_cube_sides :
graphics.h
gs_cubetexture_create() :
graphics.h
gs_cubetexture_destroy() :
graphics.h
gs_cubetexture_get_color_format() :
graphics.h
gs_cubetexture_get_size() :
graphics.h
gs_cubetexture_set_image() :
graphics.h
gs_cull_mode :
graphics.h
GS_DECR :
graphics.h
gs_depth_function() :
graphics.h
gs_depth_test :
graphics.h
gs_destroy() :
graphics.h
GS_DEVICE_DIRECT3D_11 :
graphics.h
GS_DEVICE_OPENGL :
graphics.h
gs_device_t :
graphics.h
gs_draw() :
graphics.h
gs_draw_cube_backdrop() :
graphics.h
gs_draw_mode :
graphics.h
gs_draw_sprite() :
graphics.h
gs_draw_sprite_subregion() :
graphics.h
GS_DUP_BUFFER :
graphics.h
GS_DXT1 :
graphics.h
GS_DXT3 :
graphics.h
GS_DXT5 :
graphics.h
GS_DYNAMIC :
graphics.h
gs_effect_create() :
graphics.h
gs_effect_create_from_file() :
graphics.h
gs_effect_destroy() :
graphics.h
gs_effect_get_current_technique() :
graphics.h
gs_effect_get_num_params() :
graphics.h
gs_effect_get_param_by_idx() :
graphics.h
gs_effect_get_param_by_name() :
graphics.h
gs_effect_get_param_info() :
graphics.h
gs_effect_get_technique() :
graphics.h
gs_effect_get_viewproj_matrix() :
graphics.h
gs_effect_get_world_matrix() :
graphics.h
gs_effect_loop() :
graphics.h
gs_effect_set_bool() :
graphics.h
gs_effect_set_color() :
graphics.h
gs_effect_set_default() :
graphics.h
gs_effect_set_float() :
graphics.h
gs_effect_set_int() :
graphics.h
gs_effect_set_matrix4() :
graphics.h
gs_effect_set_next_sampler() :
graphics.h
gs_effect_set_texture() :
graphics.h
gs_effect_set_val() :
graphics.h
gs_effect_set_vec2() :
graphics.h
gs_effect_set_vec3() :
graphics.h
gs_effect_set_vec4() :
graphics.h
gs_effect_t :
graphics.h
gs_effect_update_params() :
graphics.h
gs_enable_blending() :
graphics.h
gs_enable_color() :
graphics.h
gs_enable_depth_test() :
graphics.h
gs_enable_stencil_test() :
graphics.h
gs_enable_stencil_write() :
graphics.h
gs_end_scene() :
graphics.h
gs_enter_context() :
graphics.h
gs_enum_adapters() :
graphics.h
gs_eparam_t :
graphics.h
GS_EQUAL :
graphics.h
GS_ERROR_FAIL :
graphics.h
GS_ERROR_MODULE_NOT_FOUND :
graphics.h
GS_ERROR_NOT_SUPPORTED :
graphics.h
GS_FILTER_ANISOTROPIC :
graphics.h
GS_FILTER_LINEAR :
graphics.h
GS_FILTER_MIN_LINEAR_MAG_MIP_POINT :
graphics.h
GS_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR :
graphics.h
GS_FILTER_MIN_MAG_LINEAR_MIP_POINT :
graphics.h
GS_FILTER_MIN_MAG_POINT_MIP_LINEAR :
graphics.h
GS_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT :
graphics.h
GS_FILTER_MIN_POINT_MAG_MIP_LINEAR :
graphics.h
GS_FILTER_POINT :
graphics.h
GS_FLIP_U :
graphics.h
GS_FLIP_V :
graphics.h
gs_flush() :
graphics.h
GS_FRONT :
graphics.h
gs_frustum() :
graphics.h
GS_GEQUAL :
graphics.h
gs_get_context() :
graphics.h
gs_get_cull_mode() :
graphics.h
gs_get_device_name() :
graphics.h
gs_get_device_type() :
graphics.h
gs_get_effect() :
graphics.h
gs_get_height() :
graphics.h
gs_get_input() :
graphics.h
gs_get_pixel_shader() :
graphics.h
gs_get_render_target() :
graphics.h
gs_get_size() :
graphics.h
gs_get_texture_type() :
graphics.h
gs_get_vertex_shader() :
graphics.h
gs_get_viewport() :
graphics.h
gs_get_width() :
graphics.h
gs_get_zstencil_target() :
graphics.h
GS_GL_DUMMYTEX :
graphics.h
GS_GREATER :
graphics.h
gs_image_file_free() :
image-file.h
gs_image_file_init() :
image-file.h
gs_image_file_init_texture() :
image-file.h
gs_image_file_t :
image-file.h
gs_image_file_tick() :
image-file.h
gs_image_file_update_texture() :
image-file.h
GS_INCR :
graphics.h
gs_index_type :
graphics.h
gs_indexbuffer_create() :
graphics.h
gs_indexbuffer_destroy() :
graphics.h
gs_indexbuffer_flush() :
graphics.h
gs_indexbuffer_flush_direct() :
graphics.h
gs_indexbuffer_get_data() :
graphics.h
gs_indexbuffer_get_num_indices() :
graphics.h
gs_indexbuffer_get_type() :
graphics.h
gs_indexbuffer_t :
graphics.h
GS_INVERT :
graphics.h
GS_KEEP :
graphics.h
gs_leave_context() :
graphics.h
GS_LEQUAL :
graphics.h
GS_LESS :
graphics.h
GS_LINES :
graphics.h
GS_LINESTRIP :
graphics.h
gs_load_default_samplerstate() :
graphics.h
gs_load_indexbuffer() :
graphics.h
gs_load_pixelshader() :
graphics.h
gs_load_samplerstate() :
graphics.h
gs_load_swapchain() :
graphics.h
gs_load_texture() :
graphics.h
gs_load_vertexbuffer() :
graphics.h
gs_load_vertexshader() :
graphics.h
gs_matrix_get() :
graphics.h
gs_matrix_identity() :
graphics.h
gs_matrix_mul() :
graphics.h
gs_matrix_pop() :
graphics.h
gs_matrix_push() :
graphics.h
gs_matrix_rotaa() :
graphics.h
gs_matrix_rotaa4f() :
graphics.h
gs_matrix_rotquat() :
graphics.h
gs_matrix_scale() :
graphics.h
gs_matrix_scale3f() :
graphics.h
gs_matrix_set() :
graphics.h
gs_matrix_translate() :
graphics.h
gs_matrix_translate3f() :
graphics.h
gs_matrix_transpose() :
graphics.h
GS_MAX_TEXTURES :
graphics.h
GS_NEGATIVE_X :
graphics.h
GS_NEGATIVE_Y :
graphics.h
GS_NEGATIVE_Z :
graphics.h
GS_NEITHER :
graphics.h
GS_NEVER :
graphics.h
gs_normal3f() :
graphics.h
gs_normal3v() :
graphics.h
GS_NOTEQUAL :
graphics.h
gs_ortho() :
graphics.h
gs_perspective() :
graphics.h
gs_pixelshader_create() :
graphics.h
gs_pixelshader_create_from_file() :
graphics.h
GS_POINTS :
graphics.h
GS_POSITIVE_X :
graphics.h
GS_POSITIVE_Y :
graphics.h
GS_POSITIVE_Z :
graphics.h
gs_present() :
graphics.h
gs_projection_pop() :
graphics.h
gs_projection_push() :
graphics.h
GS_R10G10B10A2 :
graphics.h
GS_R16 :
graphics.h
GS_R16F :
graphics.h
GS_R32F :
graphics.h
GS_R8 :
graphics.h
gs_render_save() :
graphics.h
gs_render_start() :
graphics.h
gs_render_stop() :
graphics.h
GS_RENDER_TARGET :
graphics.h
GS_REPLACE :
graphics.h
gs_reset_blend_state() :
graphics.h
gs_reset_viewport() :
graphics.h
gs_resize() :
graphics.h
GS_RG16F :
graphics.h
GS_RG32F :
graphics.h
GS_RGBA :
graphics.h
GS_RGBA16 :
graphics.h
GS_RGBA16F :
graphics.h
GS_RGBA32F :
graphics.h
gs_sample_filter :
graphics.h
gs_samplerstate_create() :
graphics.h
gs_samplerstate_destroy() :
graphics.h
gs_samplerstate_t :
graphics.h
gs_set_2d_mode() :
graphics.h
gs_set_3d_mode() :
graphics.h
gs_set_cube_render_target() :
graphics.h
gs_set_cull_mode() :
graphics.h
gs_set_render_target() :
graphics.h
gs_set_scissor_rect() :
graphics.h
gs_set_viewport() :
graphics.h
gs_shader_destroy() :
graphics.h
gs_shader_get_num_params() :
graphics.h
gs_shader_get_param_by_idx() :
graphics.h
gs_shader_get_param_by_name() :
graphics.h
gs_shader_get_param_info() :
graphics.h
gs_shader_get_viewproj_matrix() :
graphics.h
gs_shader_get_world_matrix() :
graphics.h
GS_SHADER_PARAM_BOOL :
graphics.h
GS_SHADER_PARAM_FLOAT :
graphics.h
GS_SHADER_PARAM_INT :
graphics.h
GS_SHADER_PARAM_INT2 :
graphics.h
GS_SHADER_PARAM_INT3 :
graphics.h
GS_SHADER_PARAM_INT4 :
graphics.h
GS_SHADER_PARAM_MATRIX4X4 :
graphics.h
GS_SHADER_PARAM_STRING :
graphics.h
GS_SHADER_PARAM_TEXTURE :
graphics.h
gs_shader_param_type :
graphics.h
GS_SHADER_PARAM_UNKNOWN :
graphics.h
GS_SHADER_PARAM_VEC2 :
graphics.h
GS_SHADER_PARAM_VEC3 :
graphics.h
GS_SHADER_PARAM_VEC4 :
graphics.h
GS_SHADER_PIXEL :
graphics.h
gs_shader_set_bool() :
graphics.h
gs_shader_set_default() :
graphics.h
gs_shader_set_float() :
graphics.h
gs_shader_set_int() :
graphics.h
gs_shader_set_matrix3() :
graphics.h
gs_shader_set_matrix4() :
graphics.h
gs_shader_set_next_sampler() :
graphics.h
gs_shader_set_texture() :
graphics.h
gs_shader_set_val() :
graphics.h
gs_shader_set_vec2() :
graphics.h
gs_shader_set_vec3() :
graphics.h
gs_shader_set_vec4() :
graphics.h
gs_shader_t :
graphics.h
gs_shader_type :
graphics.h
GS_SHADER_VERTEX :
graphics.h
gs_sparam_t :
graphics.h
gs_stage_texture() :
graphics.h
gs_stagesurf_t :
graphics.h
gs_stagesurface_create() :
graphics.h
gs_stagesurface_destroy() :
graphics.h
gs_stagesurface_get_color_format() :
graphics.h
gs_stagesurface_get_height() :
graphics.h
gs_stagesurface_get_width() :
graphics.h
gs_stagesurface_map() :
graphics.h
gs_stagesurface_unmap() :
graphics.h
GS_STENCIL_BACK :
graphics.h
GS_STENCIL_BOTH :
graphics.h
GS_STENCIL_FRONT :
graphics.h
gs_stencil_function() :
graphics.h
gs_stencil_op() :
graphics.h
gs_stencil_op_type :
graphics.h
gs_stencil_side :
graphics.h
GS_SUCCESS :
graphics.h
gs_swapchain_create() :
graphics.h
gs_swapchain_destroy() :
graphics.h
gs_swapchain_t :
graphics.h
gs_technique_begin() :
graphics.h
gs_technique_begin_pass() :
graphics.h
gs_technique_begin_pass_by_name() :
graphics.h
gs_technique_end() :
graphics.h
gs_technique_end_pass() :
graphics.h
gs_technique_t :
graphics.h
gs_texcoord() :
graphics.h
gs_texcoord2v() :
graphics.h
gs_texrender_begin() :
graphics.h
gs_texrender_create() :
graphics.h
gs_texrender_destroy() :
graphics.h
gs_texrender_end() :
graphics.h
gs_texrender_get_texture() :
graphics.h
gs_texrender_reset() :
graphics.h
gs_texrender_t :
graphics.h
GS_TEXTURE_2D :
graphics.h
GS_TEXTURE_3D :
graphics.h
gs_texture_create() :
graphics.h
gs_texture_create_from_file() :
graphics.h
GS_TEXTURE_CUBE :
graphics.h
gs_texture_destroy() :
graphics.h
gs_texture_get_color_format() :
graphics.h
gs_texture_get_height() :
graphics.h
gs_texture_get_obj() :
graphics.h
gs_texture_get_width() :
graphics.h
gs_texture_is_rect() :
graphics.h
gs_texture_map() :
graphics.h
gs_texture_set_image() :
graphics.h
gs_texture_t :
graphics.h
gs_texture_type :
graphics.h
gs_texture_unmap() :
graphics.h
GS_TRIS :
graphics.h
GS_TRISTRIP :
graphics.h
GS_UNKNOWN :
graphics.h
GS_UNSIGNED_LONG :
graphics.h
GS_UNSIGNED_SHORT :
graphics.h
gs_vertbuffer_t :
graphics.h
gs_vertex2f() :
graphics.h
gs_vertex2v() :
graphics.h
gs_vertex3f() :
graphics.h
gs_vertex3v() :
graphics.h
gs_vertexbuffer_create() :
graphics.h
gs_vertexbuffer_destroy() :
graphics.h
gs_vertexbuffer_flush() :
graphics.h
gs_vertexbuffer_flush_direct() :
graphics.h
gs_vertexbuffer_get_data() :
graphics.h
gs_vertexshader_create() :
graphics.h
gs_vertexshader_create_from_file() :
graphics.h
gs_viewport_pop() :
graphics.h
gs_viewport_push() :
graphics.h
gs_voltexture_create() :
graphics.h
gs_voltexture_destroy() :
graphics.h
gs_voltexture_get_color_format() :
graphics.h
gs_voltexture_get_depth() :
graphics.h
gs_voltexture_get_height() :
graphics.h
gs_voltexture_get_width() :
graphics.h
GS_Z16 :
graphics.h
GS_Z24_S8 :
graphics.h
GS_Z32F :
graphics.h
GS_Z32F_S8X24 :
graphics.h
GS_ZERO :
graphics.h
GS_ZS_NONE :
graphics.h
gs_zstencil_create() :
graphics.h
gs_zstencil_destroy() :
graphics.h
gs_zstencil_format :
graphics.h
gs_zstencil_t :
graphics.h
Generated on Sat Mar 31 2018 11:21:01 for Open Broadcaster Software by
1.8.13