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EXPORT void | bounds_move (struct bounds *dst, const struct bounds *b, const struct vec3 *v) |
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EXPORT void | bounds_scale (struct bounds *dst, const struct bounds *b, const struct vec3 *v) |
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EXPORT void | bounds_merge (struct bounds *dst, const struct bounds *b1, const struct bounds *b2) |
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EXPORT void | bounds_merge_point (struct bounds *dst, const struct bounds *b, const struct vec3 *v) |
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EXPORT void | bounds_get_point (struct vec3 *dst, const struct bounds *b, unsigned int i) |
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EXPORT void | bounds_get_center (struct vec3 *dst, const struct bounds *b) |
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EXPORT void | bounds_transform (struct bounds *dst, const struct bounds *b, const struct matrix4 *m) |
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EXPORT void | bounds_transform3x4 (struct bounds *dst, const struct bounds *b, const struct matrix3 *m) |
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EXPORT bool | bounds_intersection_ray (const struct bounds *b, const struct vec3 *orig, const struct vec3 *dir, float *t) |
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EXPORT bool | bounds_intersection_line (const struct bounds *b, const struct vec3 *p1, const struct vec3 *p2, float *t) |
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EXPORT bool | bounds_plane_test (const struct bounds *b, const struct plane *p) |
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EXPORT bool | bounds_under_plane (const struct bounds *b, const struct plane *p) |
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EXPORT bool | bounds_intersects (const struct bounds *b, const struct bounds *test, float epsilon) |
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EXPORT bool | bounds_intersects_obb (const struct bounds *b, const struct bounds *test, const struct matrix4 *m, float epsilon) |
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EXPORT bool | bounds_intersects_obb3x4 (const struct bounds *b, const struct bounds *test, const struct matrix3 *m, float epsilon) |
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EXPORT float | bounds_min_dist (const struct bounds *b, const struct plane *p) |
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◆ BOUNDS_INSIDE
◆ BOUNDS_MAX_X
◆ BOUNDS_MAX_Y
◆ BOUNDS_MAX_Z
◆ BOUNDS_OUTSIDE
◆ BOUNDS_PARTIAL
◆ bounds_get_center()
◆ bounds_get_point()
EXPORT void bounds_get_point |
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struct vec3 * |
dst, |
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const struct bounds * |
b, |
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unsigned int |
i |
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) |
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◆ bounds_intersection_line()
EXPORT bool bounds_intersection_line |
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const struct bounds * |
b, |
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const struct vec3 * |
p1, |
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const struct vec3 * |
p2, |
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float * |
t |
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) |
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◆ bounds_intersection_ray()
EXPORT bool bounds_intersection_ray |
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const struct bounds * |
b, |
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const struct vec3 * |
orig, |
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const struct vec3 * |
dir, |
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float * |
t |
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) |
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◆ bounds_intersects()
◆ bounds_intersects_obb()
◆ bounds_intersects_obb3x4()
◆ bounds_merge()
◆ bounds_merge_point()
◆ bounds_min_dist()
◆ bounds_move()
◆ bounds_plane_test()
◆ bounds_scale()
◆ bounds_transform()
Note: transforms as OBB, then converts back to AABB, which can result in the actual size becoming larger than it originally was.
◆ bounds_transform3x4()
◆ bounds_under_plane()