NAME
VertexEnvParameter - 3D API vertex env parameter
USAGE
VertexEnvParameter[i] = float4(x, y, z, w)
VALID ENUMERANTS
x, y, z, w:
DESCRIPTION
Set vertex program environment parameter. See the OpenGL glProgramEnvParameter4fvARB manual page for details.
The standard reset callback sets the VertexEnvParameter[i] state to float4(0, 0, 0, 0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
Not applicable.
SEE ALSO
FragmentEnvParameter, FragmentLocalParameter, VertexLocalParameter