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SMESHDS_SubMesh.hxx
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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHDS : management of mesh data and SMESH document
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// File : SMESHDS_SubMesh.hxx
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// Module : SMESH
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//
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#ifndef _SMESHDS_SubMesh_HeaderFile
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#define _SMESHDS_SubMesh_HeaderFile
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#include "
SMESH_SMESHDS.hxx
"
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#include "
SMDS_Mesh.hxx
"
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#include <set>
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class
SMESHDS_SubMesh
;
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typedef
SMDS_Iterator<const SMESHDS_SubMesh*>
SMESHDS_SubMeshIterator
;
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typedef
boost::shared_ptr< SMESHDS_SubMeshIterator >
SMESHDS_SubMeshIteratorPtr
;
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class
SMESHDS_EXPORT
SMESHDS_SubMesh
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{
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public
:
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bool
IsComplexSubmesh
()
const
{
return
!mySubMeshes.empty(); }
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// if !IsComplexSubmesh()
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void
AddElement(
const
SMDS_MeshElement
* ME);
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bool
RemoveElement(
const
SMDS_MeshElement
* ME,
bool
isElemDeleted);
// ret true if ME was in
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void
AddNode(
const
SMDS_MeshNode
* ME);
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bool
RemoveNode(
const
SMDS_MeshNode
* ME,
bool
isNodeDeleted);
// ret true if ME was in
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// if IsComplexSubmesh()
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void
AddSubMesh(
const
SMESHDS_SubMesh
* theSubMesh );
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bool
RemoveSubMesh(
const
SMESHDS_SubMesh
* theSubMesh );
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bool
ContainsSubMesh(
const
SMESHDS_SubMesh
* theSubMesh )
const
;
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int
NbSubMeshes
()
const
{
return
mySubMeshes.size(); }
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SMESHDS_SubMeshIteratorPtr
GetSubMeshIterator()
const
;
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// for both types
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int
NbElements()
const
;
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SMDS_ElemIteratorPtr
GetElements()
const
;
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int
NbNodes()
const
;
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SMDS_NodeIteratorPtr
GetNodes()
const
;
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bool
Contains(
const
SMDS_MeshElement
* ME)
const
;
// check if elem or node is in
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// clear the contents
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void
Clear();
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private
:
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typedef
std::set<const SMDS_MeshElement*, TIDCompare >
TElemSet
;
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TElemSet
myElements,
myNodes
;
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std::set<const SMESHDS_SubMesh*>
mySubMeshes
;
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};
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#endif
inc
SMESHDS_SubMesh.hxx
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