Sets the light reach of the object. When a clonk is added to the crew via
MakeCrewMember, a light is added automatically with the default range of 300 and a fadeout of 80.
func ControlUse(object clonk)
{
clonk->SetLightRange(0);
Sound("Scream");
return true;
}
Confused the acid phile with the eye drops, did ya?