Kategorie: Entwickler
Ab Engineversion: 5.1 OC
global func Explode(int level) { if(!this) FatalError("Function Explode must be called from object context"); ... }
global func Explode(int level) { if(!this) return; ... }
global func RemoveObject() { if(this->GetID() == Clonk) FatalError("See call stack for who is responsible for the removal of Clonks"); return inherited(...); }