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bsnes - SNES emulator focused on accuracy
bsnes is an emulator that began development on 2004-10-14. The purpose of the
emulator is a bit different from other emulators: it focuses on accuracy,
debugging functionality, and clean code.
The emulator does not focus on things that would hinder accuracy. This
includes speed and game-specific hacks for compatibility. As a result, the
minimum system requirements for bsnes are quite high.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
bsnes |
0.070 |
1.fc14 |
x86_64 |
1.67 MiB |
Wed Sep 29 23:54:44 2010 |
Changelog
- * Sun Feb 21 13:00:00 2010 Julian Sikorski <belegdol[at]gmail[dot]com> - 0.060-1
- Updated to 0.060
- Use sed to prevent premature binaries stripping
- Included supergameboy, snesfilter, pixelshaders and optionally snesreader
- Added patch to explicitly link against libdl
- * Sun Mar 28 14:00:00 2010 Julian Sikorski <belegdol[at]gmail[dot]com> - 0.063-1
- Updated to 0.063
- Dropped upstreamed dso patch
- * Sat Apr 17 14:00:00 2010 Julian Sikorski <belegdol[at]gmail[dot]com> - 0.064-1
- Updated to 0.064
- Rediffed the patches
- Dropped pixelshaders subpackage since upstream did not ship it