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libgambatte - Core emulation code for Gambatte emulator
Gambatte is an accuracy-focused, open-source, cross-platform
Game Boy Color emulator written in C++. It is based on hundreds of
corner case hardware tests, as well as previous documentation and reverse
engineering efforts.
The core emulation code is contained in a separate library back-end
(libgambatte) written in platform-independent C++.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
libgambatte |
0.4.1 |
1.fc10 |
ppc64 |
539 KiB |
Sat Jan 31 19:31:39 2009 |
Changelog
- * Sat Nov 15 23:00:00 2008 Andrea Musuruane <musuruan{%}gmail{*}com> - 0.4.0-1
- First release for RPM Fusion
- Made a patch to use rpm optflags
- Made a patch to use system libraries
- * Tue Nov 25 23:00:00 2008 Andrea Musuruane <musuruan{%}gmail{*}com> - 0.4.0-2
- Improved macro usage
- Preserved timestamp of doc files converted to UTF-8
- Cosmetic changes
- * Wed Nov 26 23:00:00 2008 Andrea Musuruane <musuruan{%}gmail{*}com> - 0.4.0-3
- Used an icon made by Peter Verschoor
- Cosmetic changes